Posts tagged EP1W
Infinity ROM Beta Now Posted
2Well, we got most of the bugs fixed, and that means that the beta is ready for everyone. A lot has changed since the last release of the ROM, with only a few things left to go before the ROM is final and just getting minor updates and bug fixes. This will be the first release that is a TSM Production as well, which means that you get TSM parts, and we’ve decided to name the ROM as well, which you can see in the title. The TSM features are currently incomplete with it as we have a few more to work on, but those will come in the non-beta release. I’ll try to list all of the changes from the last public build here after the break. (more…)
Beta Coming
2Now that nearly everything is ready to go with the ROM update, a public beta will be released soon. Once I can get the Browser fixed and re-themed, I’ll likely upload the beta and post it for people to try out. I may also replace the email client and add in a music player for the next release. The email client included has been having force close issues for people, so hopefully the new apk doesn’t have these problems. And the music player will be so you can use the lock screen music controls, if you choose to do so. The only thing that should be missing from the beta will be the toggles for the status bar icons (alarm, battery, & signal strength). The icons are put into the status bar in a vastly different way than on the Froyo builds we have, and also different compared to how they are done on the Fascinate, so merging in the TSMParts code to hide them is a little difficult.
All Lock Screens are Done
0There was a lingering issue with the SGSII lock screen where it wasn’t working. Not only was it not working, but if you selected it, you would be stuck in an endless hot-boot loop until you wiped your data. I haven’t had to much time to troubleshoot the issue this week, so I didn’t want to put my phone into a loop without knowing I had time to fix it. Well, I had some time this morning and was able to catch the initial error in logcat that led me to the problem. My initial logcat that I got the first time I tested it gave me no useful information as to what the problem was, but I got the initial error this time and found a messed up resource ID causing the issue. Fixed up the bad ID, pushed the new android.policy.jar and restarted. Came up to see the working SGSII lock screen.
To go with that, some apps have been updated as well to the latest available AOSP versions (2.3.7) from the update that the Nexus S 4G recently received. Many of the problems have been fixed, but unfortunately, the problem with email is still there, as is the laggy browser. Now that the lock screens are all working, I’ll go back and try to fix the browser issue, as I believe I can get that done rather quickly then. I have received a few logcats of the email problem, but can’t really pin it down to say “this is the cause and here is the fix” so that may still be around in the update. Hopefully though, we get everything fixed up and ready for a weekend release, though it all depends on how easy or hard it is to implement the last remaining items of TSM parts and get the few other bugs fixed.
Almost There
2The long awaited update is almost ready to go. Along with fixing problems, we’ve added a lot of stuff, and there are just a few bugs left before it is ready to go. While I’m sure that no one liked the wait, I’m hoping that once you see what all has changed, you’ll be happy with it. Here are a few images of what is to come
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Update coming
0Retrokid223 and I have been hard at work today to bring an update out for the EP1W ROM that was released yesterday,(see here). The theme has been updated to try and get rid of the rest of the Brown/Orange stock theme and make things more closely match the Samsung Galaxy S II stock theme (TouchWiz 4). A few of the apps have also been re-themed to match the TW4 look better. There is now the CRT off animation, accurate battery mod, and over-scroll glow. To go with all of this, I’ve also gotten reboot options setup. The Browser.apk is still an issue with lag, but I’m working on trying to find a fix for that issue as well. I’ll just end with a quick screenshot
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